Posted on 28 October 2017 by Jannik
New zombies, zombie spawners, level bundles, custom level bundles and more...
Posted on 14 October 2017 by Jannik
Fighting without weapons, level bundles, improvements and more...
Posted on 29 September 2017 by Jannik
New objects, new building system, performance improvements and more...
Posted on 16 September 2017 by Jannik
Random battles, new objects, performance improvements, bugfixes and more...
Posted on 8 September 2017 by Jannik
AI improvements, battering ram, roads, performance improvements, bugfixes and more...
Posted on 2 September 2017 by Jannik
Castle building, AI improvements, roads and rails, and bug fixes...
Posted on 25 August 2017 by Jannik
New vehicles, new lighting system, vehicle controls and more...
Posted on 18 August 2017 by Jannik
Vehicles, jets, first person aim, weapon customization and more...
Posted on 11 August 2017 by Jannik
Custom units, gladiator arena, vehicles, weapon attachments and more...
Posted on 5 August 2017 by Jannik
Stone age faction, unit skill, zombies and more...
Posted on 29 July 2017 by Jannik
Horses, Elephants, Siege weapons, new weapons, new objects and more...
Posted on 22 July 2017 by Jannik
Day night options, new objects, new weapons, horses, improvements and more...
Posted on 1 July 2017 by Jannik
New weapons, units, firemodes, arsenal and more...
Posted on 24 June 2017 by Jannik
Ancient armor, weapons, bug fixes and more...
Posted on 17 June 2017 by Jannik
Object placement, traps/barricades, attack combinations and more...
Posted on 10 June 2017 by Jannik
AI, game modes, modern weapons and more...
Posted on 3 June 2017 by Jannik
New terrain generation, graphics, rivers and more...
Posted on 27 March 2017 by Jannik
New third person camera, third person aiming, HUD, player fighting system and more...
Posted on 20 March 2017 by Jannik
Ancient Warfare 3 and the plans for the future
Posted on 15 April 2017 by Jannik
Torches, campfires, pathfinding improvements and more...
Posted on 9 April 2017 by Jannik
New biomes, easter content, play as a red guy and more...
Posted on 1 April 2017 by Jannik
Unit spawner, custom units, performance improvements
Posted on 25 March 2017 by Jannik
Update, pathfinding, ocean battles and more...
Posted on 18 March 2017 by Jannik
Ocean battles, requested features, pathfinding, new units and more...
Posted on 11 March 2017 by Jannik
Better performance, ocean battles, modern spin off and more...
Posted on 4 March 2017 by Jannik
New ship, pirate faction, patrol mode and more...
Posted on 18 February 2017 by Jannik
New game, more settings, graphics update, better performance and more...
Posted on 11 February 2017 by Jannik
Heavy performance optimizations and small new features
Posted on 4 February 2017 by Jannik
Ocean battles, update, lords level bundle, bugfixes and more...
Posted on 28 January 2017 by Jannik
New units, new buildings, new traps, update, steam greenlight and more...
Posted on 21 January 2017 by Jannik
New units, larger terrains, new equipment, improvements and more...
Posted on 14 January 2017 by Jannik
New units, level bundles, new main menu, special knights and more...
Posted on 7 January 2016 by Jannik
Update, procedural battles, quick mode, new environment, performance improvements and more...
Posted on 31 December 2016 by Jannik
Custom battle improvements, performance improvements, more building parts, traps, animal riding, new units and more...
Posted on 24 December 2016 by Jannik
New units, castle building, king vs. king mode, poison and more...
Posted on 17 November 2016 by Jannik
New UI theme, christmas stuff, night mode and more...
Posted on 11 December 2016 by Jannik
Custom controls, Custom battle editor improvements, future updates and more...
Posted on 3 December 2016 by Jannik
Lots of bugs fixes, first person mode, better physics, new features and more...
Posted on 26 November 2016 by Jannik
Much more units, improved gamemodes and more...
Posted on 19 November 2016 by Jannik
Campaign, new units, siege mode and more...
Posted on 5 November 2016 by Jannik
Custom Battle Editor improvements, Level bundles, Campaign and more
Posted on 29 October 2016 by Jannik
Improvements, new units, beta update and more...
Posted on 22 October 2016 by Jannik
King of the hill, Conquest, new units, optimization and more...
Posted on 15 October 2016 by Jannik
More and better horses, improved AI and more...
Posted on 8 October 2016 by Jannik
New gamemode, further optimization, new units, content and more...
Posted on 1 October 2016 by Jannik
Custom Battle Editor, Beta content and more...
Posted on 24 September 2016 by Jannik
Open beta, new units, shields, horses and custom battle editor...
Posted on 17 September 2016 by Jannik
Allied units, spectate mode, dismemberment and more...