Ancient Warfare 3 Devblog 48

Posted on 28 October 2017 by Jannik

New zombies, zombie spawners, level bundles, custom level bundles and more...

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Ancient Warfare 3 Devblog 47

Posted on 14 October 2017 by Jannik

Fighting without weapons, level bundles, improvements and more...

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Ancient Warfare 3 Devblog 46

Posted on 29 September 2017 by Jannik

New objects, new building system, performance improvements and more...

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Ancient Warfare 3 Devblog 45

Posted on 16 September 2017 by Jannik

Random battles, new objects, performance improvements, bugfixes and more...

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Ancient Warfare 3 Devblog 44

Posted on 8 September 2017 by Jannik

AI improvements, battering ram, roads, performance improvements, bugfixes and more...

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Ancient Warfare 3 Devblog 43

Posted on 2 September 2017 by Jannik

Castle building, AI improvements, roads and rails, and bug fixes...

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Ancient Warfare 3 Devblog 42

Posted on 25 August 2017 by Jannik

New vehicles, new lighting system, vehicle controls and more...

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Ancient Warfare 3 Devblog 41

Posted on 18 August 2017 by Jannik

Vehicles, jets, first person aim, weapon customization and more...

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Ancient Warfare 3 Devblog 40

Posted on 11 August 2017 by Jannik

Custom units, gladiator arena, vehicles, weapon attachments and more...

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Ancient Warfare 3 Devblog 39

Posted on 5 August 2017 by Jannik

Stone age faction, unit skill, zombies and more...

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Ancient Warfare 3 Devblog 38

Posted on 29 July 2017 by Jannik

Horses, Elephants, Siege weapons, new weapons, new objects and more...

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Ancient Warfare 3 Devblog 37

Posted on 22 July 2017 by Jannik

Day night options, new objects, new weapons, horses, improvements and more...

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Ancient Warfare 3 Devblog 36

Posted on 1 July 2017 by Jannik

New weapons, units, firemodes, arsenal and more...

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Ancient Warfare 3 Devblog 35

Posted on 24 June 2017 by Jannik

Ancient armor, weapons, bug fixes and more...

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Ancient Warfare 3 Devblog 34

Posted on 17 June 2017 by Jannik

Object placement, traps/barricades, attack combinations and more...

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Ancient Warfare 3 Devblog 33

Posted on 10 June 2017 by Jannik

AI, game modes, modern weapons and more...

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Ancient Warfare 3 Devblog 32

Posted on 3 June 2017 by Jannik

New terrain generation, graphics, rivers and more...

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Ancient Warfare 3 Devblog 31

Posted on 27 March 2017 by Jannik

New third person camera, third person aiming, HUD, player fighting system and more...

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Ancient Warfare 3 Devblog 30

Posted on 20 March 2017 by Jannik

Ancient Warfare 3 and the plans for the future

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Ancient Warfare 2 Devblog 29

Posted on 15 April 2017 by Jannik

Torches, campfires, pathfinding improvements and more...

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Ancient Warfare 2 Devblog 28

Posted on 9 April 2017 by Jannik

New biomes, easter content, play as a red guy and more...

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Ancient Warfare 2 Devblog 27

Posted on 1 April 2017 by Jannik

Unit spawner, custom units, performance improvements

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Ancient Warfare 2 Devblog 26

Posted on 25 March 2017 by Jannik

Update, pathfinding, ocean battles and more...

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Ancient Warfare 2 Devblog 25

Posted on 18 March 2017 by Jannik

Ocean battles, requested features, pathfinding, new units and more...

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Ancient Warfare 2 Devblog 24

Posted on 11 March 2017 by Jannik

Better performance, ocean battles, modern spin off and more...

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Ancient Warfare 2 Devblog 23

Posted on 4 March 2017 by Jannik

New ship, pirate faction, patrol mode and more...

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Ancient Warfare 2 Devblog 22

Posted on 18 February 2017 by Jannik

New game, more settings, graphics update, better performance and more...

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Ancient Warfare 2 Devblog 21

Posted on 11 February 2017 by Jannik

Heavy performance optimizations and small new features

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Ancient Warfare 2 Devblog 20

Posted on 4 February 2017 by Jannik

Ocean battles, update, lords level bundle, bugfixes and more...

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Ancient Warfare 2 Devblog 19

Posted on 28 January 2017 by Jannik

New units, new buildings, new traps, update, steam greenlight and more...

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Ancient Warfare 2 Devblog 18

Posted on 21 January 2017 by Jannik

New units, larger terrains, new equipment, improvements and more...

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Ancient Warfare 2 Devblog 17

Posted on 14 January 2017 by Jannik

New units, level bundles, new main menu, special knights and more...

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Ancient Warfare 2 Devblog 16

Posted on 7 January 2016 by Jannik

Update, procedural battles, quick mode, new environment, performance improvements and more...

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Ancient Warfare 2 Devblog 15

Posted on 31 December 2016 by Jannik

Custom battle improvements, performance improvements, more building parts, traps, animal riding, new units and more...

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Ancient Warfare 2 Devblog 14

Posted on 24 December 2016 by Jannik

New units, castle building, king vs. king mode, poison and more...

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Ancient Warfare 2 Devblog 13

Posted on 17 November 2016 by Jannik

New UI theme, christmas stuff, night mode and more...

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Ancient Warfare 2 Devblog 12

Posted on 11 December 2016 by Jannik

Custom controls, Custom battle editor improvements, future updates and more...

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Ancient Warfare 2 Devblog 11

Posted on 3 December 2016 by Jannik

Lots of bugs fixes, first person mode, better physics, new features and more...

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Ancient Warfare 2 Devblog 10

Posted on 26 November 2016 by Jannik

Much more units, improved gamemodes and more...

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Ancient Warfare 2 Devblog 9

Posted on 19 November 2016 by Jannik

Campaign, new units, siege mode and more...

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Ancient Warfare 2 Devblog 8

Posted on 5 November 2016 by Jannik

Custom Battle Editor improvements, Level bundles, Campaign and more

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Ancient Warfare 2 Devblog 7

Posted on 29 October 2016 by Jannik

Improvements, new units, beta update and more...

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Ancient Warfare 2 Devblog 6

Posted on 22 October 2016 by Jannik

King of the hill, Conquest, new units, optimization and more...

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Ancient Warfare 2 Devblog 5

Posted on 15 October 2016 by Jannik

More and better horses, improved AI and more...

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Ancient Warfare 2 Devblog 4

Posted on 8 October 2016 by Jannik

New gamemode, further optimization, new units, content and more...

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Ancient Warfare 2 Devblog 3

Posted on 1 October 2016 by Jannik

Custom Battle Editor, Beta content and more...

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Ancient Warfare 2 Devblog 2

Posted on 24 September 2016 by Jannik

Open beta, new units, shields, horses and custom battle editor...

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Ancient Warfare 2 Devblog 1

Posted on 17 September 2016 by Jannik

Allied units, spectate mode, dismemberment and more...

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